koposa.blogg.se

Ships for space battles world of warships
Ships for space battles world of warships








ships for space battles world of warships

The only exception may be mega threads at certain times of the year that will only be posted by mods. Scorecard posts are only allowed to be posted on Saturdays for exceptional games, or to showcase rare in-game moments.Īll lootbox, container and bundle results are prohibited, paid or free.

ships for space battles world of warships

In this subreddit we share World of Warships news, strategy, tips, discussions and other content, as well as sharing our passion for historical warships. We're Redditors with a passion for warships, gaming and the World of Warships video game on PC. some of the stuff you get to have fun with in Co-Op and don't get to do much in most randoms.Please mark leaks with spoiler tags, like this: Smolensk is balanced!. The big base 'thing' you kill to win is pretty much hittable anywhere you have the range, but, the generators have to die before you can damage it. I've been going in the space BB, and I'm getting to brawl quite a bit, and lots of good penetrations, and not a few citadels at closer ranges i.e. You have to go behind the big rocks, and fight to get vision on the generators most of the time.

ships for space battles world of warships

The attacker's spawn is at one end, and the targeted base and the generators near the other end.Įdit: Also, I think the way they put in the generators is helping have less passive play. I would figure that would be ended pretty quickly, *or* too many defenders would be out of position and would lose anyway. Someone said something about spawn-camping, but I have yet to see it. I think the reason there's less toxicity is that there's no stats on the line.Īlso, 19-point captains, so I've flagged up, and I'm pulling down 20-50K a match in Elite Captain XP, depending on how it goes. It's full of damage on both sides, and I've been having more fun with it. Their role is to not allow the generators to be killed, more or less. The defenders don't respawn, but they get basically a constant HoT on them, and it gets boosted a bit when other defenders die. I've lost a few and won a few, and have almost always respawned once, when on the attack. The attackers get to respawn (30 second delay on the first one, haven't died a second time yet), and they have to work together to kill 4 generators, then they kill the big base (500K hp). Well, the current (till next Wednesday, I think) isn't straight up PvP like we're used to. PVP is PVP be it WW2 or space and that holds no interest for me personally. Glad you enjoy it but it's a pass for me.










Ships for space battles world of warships